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Following on from my previous prototype ([link]), I've been trying out a few new tricks with this Flash-based platformers lark.

This second prototype and follows the same ActionScript that I started with -- I've just expanded on it.
Frederick still has to reach the goal in each stage, but the obstacles become more complicated.

So what's new here? Well...
In addition to ground pieces to stand on, there are now left and right wall pieces to impede your progress.
In Stage 2, I introduce ceiling pieces. Collision with these will interrupt your jumps. This part also introduces tight spaces. Being a ferret, Frederick can just fit through them, if he crawls.
In Stage 3, I introduce climbers. Frederick can now jump onto and climb vines and things. This is something new to me, and I think there are still bugs to iron out.

Frederick is Copyright me.
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:iconyoshiandangelcreator:
yoshiandangelcreator Featured By Owner Jan 4, 2014
Sometimes he does his jump flip thing and he flips but never goes forward so he falls

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:icondcleadboot:
DCLeadboot Featured By Owner Jan 5, 2014  Hobbyist Digital Artist
Probably the collision detectors slowing him down? I realise the coding in this was kind of clunky... ^^;
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:iconyoshiandangelcreator:
yoshiandangelcreator Featured By Owner Jan 5, 2014
OK
Reply
:icongeriatricyoda:
GeriatricYoda Featured By Owner Dec 5, 2006
Great, but the ropes were uber-glitched or something...he wouldn't jump off! :P
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:icondcleadboot:
DCLeadboot Featured By Owner Dec 5, 2006  Hobbyist Digital Artist
There are bugs to iron out. He either catches it too low down and slips off, or he grabs it at the wrong moment.
He really shouldn't grab them again until he starts to descend from a jump. Try moving down from the ceiling pieces, because they interrupt his jumps.
Reply
:icongeriatricyoda:
GeriatricYoda Featured By Owner Dec 6, 2006
...Ohhh...yeah! So they do! :shakefist: You durn pesky ceilings!
Reply
:iconfurocious-studios:
furocious-studios Featured By Owner Nov 17, 2006   Traditional Artist
Aye...finally beat the game =P
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:icondcleadboot:
DCLeadboot Featured By Owner Nov 17, 2006  Hobbyist Digital Artist
:thumbsup::D Congrats!
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 15, 2006
Oh no.. you're uploading one more..

i wonder.. that one.. will be.. SUPER GREAT!

If this where super.. the next one is gonna be EXTREME! :XD:
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:icondcleadboot:
DCLeadboot Featured By Owner Nov 15, 2006  Hobbyist Digital Artist
Health, hazards and enemies...
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:iconjohnjensen:
JohnJensen Featured By Owner Nov 15, 2006
hazards?
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 15, 2006  Hobbyist Digital Artist
Spikes and other nasty stuff.
Reply
:icondpizzle:
dpizzle Featured By Owner Nov 14, 2006
AY CHAMPION!
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 15, 2006  Hobbyist Digital Artist
:thumbsup::D Well done!
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 14, 2006
You're good at desingn the levels
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 14, 2006  Hobbyist Digital Artist
It was mainly improvised, but thanks. :D
Reply
:iconfurocious-studios:
furocious-studios Featured By Owner Nov 13, 2006   Traditional Artist
What the blazes! :lol: This game is pretty crazy. Crazy fun that is! Thanks for sharing it. Hehe...I wonder if I can beat it :eyepopping:

Blast these slow old reflexes!
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Good luck, matey! ;)
Reply
:iconfurocious-studios:
furocious-studios Featured By Owner Nov 13, 2006   Traditional Artist
:steaming: GRrrr! :crash: :O_o:

Me :pointr: :slow:
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
:hmm: Problems?
Reply
:iconfurocious-studios:
furocious-studios Featured By Owner Nov 13, 2006   Traditional Artist
:lol: just old. Usually if a game isn't pre-school easy I give up pretty quick. Then again if it's Star Wars and there's a score to keep...
Reply
:iconluke-the-f0x:
Luke-the-F0x Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
wow, that definatly was more fun. It was a surprise to see him crawl and climb rope. I think he deserves a cup of tea after going through that assault course.
Awesome game mate.
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Frederick: "Oh aye, matey! I could murder a cuppa!"

Thanks! :D
Reply
:iconfelousefarnayne:
felousefarnayne Featured By Owner Nov 13, 2006  Hobbyist General Artist
ack thats some neat platforming indeed really well done job on this I am impressed nice work and keep it up ^^
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Thanks! :D
Reply
:iconzody:
ZoDy Featured By Owner Nov 13, 2006   General Artist
Ach Curse that Step Laddy XD Hah I've been trying too learn how too develop a game for years and I got nothing X3 Meh Anyhow nice job :D
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Perhaps this tutorial might be helpful? It was for me. [link]

I'll try and help if I can.
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:iconmarni12ox:
Marni12ox Featured By Owner Nov 13, 2006   Filmographer
I won!!!:)
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
:thumbsup::D
Reply
:iconmarni12ox:
Marni12ox Featured By Owner Nov 13, 2006   Filmographer
Cool!!
i love it!!!!
but i havent won it^^;
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
You'll get it eventually. :nod: How far did you get?
Reply
:iconmarni12ox:
Marni12ox Featured By Owner Nov 13, 2006   Filmographer
the beging^^;
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 13, 2006
"Ay! Champion"

without cheating ^^
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Well done! :thumbsup::D
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 13, 2006
Lol, you put 2 smileys together :P
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Something I discovered early on. Put a :thumbsup: next to a :D (or any other suitable smiley)
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 13, 2006
:pepsi::XD:
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 15, 2006  Hobbyist Digital Artist
:giggle:
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 13, 2006
How you made that he can go up something like: "/"

Like 50 up?

How you made him climp?

how you made him crawl?

TELL
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
There's a lot of code...
I managed to set up a sort of For loop that finds the edge of the floor collision by moving him up bit by bit. There's still bugs when he goes downhill at speed -- he falls.
To set up the climb and crawl actions, I put the main code into a switch case statement.

Er, shall I note you the code? It's pretty long by now... ^^;
Reply
:iconjohnjensen:
JohnJensen Featured By Owner Nov 13, 2006
Note note!

And explain.. where to put it.. n stuff
Reply
:icongreykitty:
Greykitty Featured By Owner Nov 13, 2006
That was really neat! Great work on it! :) Can't wait to see more.
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
Next up... life gauge, hazards and enemies... :plotting:
Reply
:iconwolfboy300:
WolfBoy300 Featured By Owner Nov 13, 2006
Awesome game :clap:
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
You finished it already? :o
That was quick! Thanks! :D
Reply
:iconwolfboy300:
WolfBoy300 Featured By Owner Nov 13, 2006
No problem! Psst I cheated
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
What? Frame skips?! Tut, tut, tut!
Reply
:iconwolfboy300:
WolfBoy300 Featured By Owner Nov 13, 2006
I MEANT BOB!!! Aagh damnit!
Reply
:icondcleadboot:
DCLeadboot Featured By Owner Nov 13, 2006  Hobbyist Digital Artist
??? Who? :confused: ???
Reply
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November 13, 2006
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