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Getting back into working towards a potential future game-idea... only this time with Darien the Dart as the main playable-character. ;)
Something original in terms of context, due to how he can use his rope-dart as both a weapon and a grapnel-tool. I pretty much put this little test-program together:
a) To re-familiarise myself with the code needed to make a platform Flash-game work.
b) To try out new codes, such as setting up a camera control that works freely without messing up the collision-detections.
c) To improve old methods coding, allowing for things like smoother transitions between character-states.
d) To basically see if this idea was even going to work - in particular, the grapnel-mode.

Darien the Dart is my own character.
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:icontheguywhohateshisnam:
theguywhohateshisnam Featured By Owner Nov 27, 2013  Hobbyist Writer
Awesome! Took me a while to get past the grapnel bit though Sweating a little... 
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:icondcleadboot:
DCLeadboot Featured By Owner Nov 28, 2013  Hobbyist Digital Artist
Thanks! It'll be quite a job to design all the levels, if I ever get around to this... :XD:;;

Yeah, guess it takes some practice...
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:iconshaggybegginer:
ShaggyBegginer Featured By Owner Feb 27, 2012  Student Filmographer
Very much good nice Character Animation too Please use ragdoll if u can
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:icondcleadboot:
DCLeadboot Featured By Owner Feb 28, 2012  Hobbyist Digital Artist
Ragdoll? :?
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:iconshaggybegginer:
ShaggyBegginer Featured By Owner Feb 28, 2012  Student Filmographer
Ya i mean Add ragdoll Behaviour Or In layman language add ragdoll simulation to ur character
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:icondcleadboot:
DCLeadboot Featured By Owner Feb 28, 2012  Hobbyist Digital Artist
I don't know anything about ragdoll simulation... that's rocket-science to me. ^^;
Everything Darien does here is solely through pre-done movieClip animations.
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:iconshaggybegginer:
ShaggyBegginer Featured By Owner Feb 28, 2012  Student Filmographer
NP man but U have done a real good work
Love the Character's Animation tooo
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:icondcleadboot:
DCLeadboot Featured By Owner Feb 28, 2012  Hobbyist Digital Artist
Ah well, thanks! ;) I like the cartoony style!
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:iconshaggybegginer:
ShaggyBegginer Featured By Owner Feb 28, 2012  Student Filmographer
Ur Welcome Dude!!
:floating:
Ha and build some good Sidesrolling games
Good Luck :thumbsup:
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:iconbluebottleflyer:
BluebottleFlyer Featured By Owner Oct 21, 2011  Hobbyist Digital Artist
Canny impressive, especially Darien's animations and the dual use of his crossbow. :nod: My only gripe is the controls, I think the arrow keys would be better for movement.
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:icondcleadboot:
DCLeadboot Featured By Owner Oct 21, 2011  Hobbyist Digital Artist
Heh, thanks very much! ;)
Rope-dart, actually, yeah.
Perhaps the cursor keys and W/A/S/D could both be made operational?
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:iconwoaddragon:
Woaddragon Featured By Owner Oct 6, 2011
Pretty good game.
It took a while to figure out the control, but beside that, I enjoy this little program test
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:icondcleadboot:
DCLeadboot Featured By Owner Oct 6, 2011  Hobbyist Digital Artist
Thanks! :)
Well, I guess I can revise the controls to let W/A/S/D or cursor-keys both work.
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:iconrtjdudek:
RTJDudek Featured By Owner Sep 23, 2011  Hobbyist General Artist
The controls are a bit inconvenient, although it doesn't disturb me in enjoying this game. :)

The gameplay reminds me Jazz Jackrabbit and Captain Claw, still, none of those games offer crouching.
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 23, 2011  Hobbyist Digital Artist
Thanks very much! :aww:
Well, OK - I'm thinking I could keep the W/A/S/D and Space-jump controls in there, as alternatives... I could still use the arrow-keys and Right-Ctrl as a main control choice?

Heh, heh... never heard of Captain Claw, but I guess Jazz Jackrabbit, Sonic and Rayman all have their influences somewhere... ;)
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:iconrtjdudek:
RTJDudek Featured By Owner Sep 23, 2011  Hobbyist General Artist
Space and left mouse button are alright, and arrow keys would work better than W/A/S/D. Here's the website about Captain Claw [link] ( You can download the game from it )
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:icondcleadboot:
DCLeadboot Featured By Owner Oct 14, 2011  Hobbyist Digital Artist
Recently learning a little more about it, and downloaded the disc-image from a torrent... is it a good game? :)
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:iconrtjdudek:
RTJDudek Featured By Owner Oct 15, 2011  Hobbyist General Artist
I consider it as good as Jazz Jackrabbit 2, although the game itself can be demanding in gameplay, since it has annoying save/load mechanism. It took me 3 attempts to complete first level without loosing a life ! xD
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:iconultrathehedgetoaster:
UltraTheHedgetoaster Featured By Owner Sep 16, 2011  Hobbyist Artist
Very nice! :)

It may only be a test-level, but the smooth animation makes it look ... so smooth! ^^;

Plays a lot like a "Sonic the Hedgehog"-ish game -
or at least, I feel urged to constantly try beating the level running around at full speed ... at which I end up failing. ^^;

If you intent on going into that direction, I'd suggest to include a second, smaller jump in mid-air to correct your flight-path ... as I kept failing at timing my jumps over and over again while trying to run around as fast as possible. ^^;


...



Sorry, this is very likely just because of my recent tasks at my job - but here's a list of minor bugs I stumbled upon for later improvement: ^^;
- In the crouching area, you can stand up by pressing "up".
- In the crouching area, if you let go of the controls and then to move by using left/right controls, it doens't work, because you'd also need to hold "down". But since the character is already in a crouched position, you wouldn't guess that at first.
- At the area with the moving plattform, when jumping with full speed from one side of the gap to the other, upon hitting the purple wall and sliding down said wall, the animation indicates that Darien is still falling, while he's already reached the ground.


... ^^;
Keep up the good work! :)
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 17, 2011  Hobbyist Digital Artist
Now that's what I call feedback! ;)
Thanks, Ultra!

Yeah, Darien is meant to be faster and more athletic - improving on Frederick's old clunky platformers.
Perhaps I need to make more of that mid-air navigation. His movements work by acceleration, rather than sudden change of direction - maybe I need to give more control to him when jumping, because I'd slowed it down in the air (sacrificed fun for realism, I guess... gotta fix that) :XD:


Oh yeah, looking up while crouching - I noticed that myself, but forgot to fix it yet.

Should I allow him to keep moving while crouched? I noticed that had the same issue in Rayman (the original), where you had to keep down pressed so that he'd crawl through the gaps... another itch worth scratching!

Eh? What that about sliding down the wall? I thought I'd fix his collisions... :O
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:icondragonrichard:
DragonRichard Featured By Owner Sep 12, 2011  Hobbyist Digital Artist
AESOMEEE
You should make the arrow keys for the movement :3
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 13, 2011  Hobbyist Digital Artist
I could always set up the Arrow Keys and Ctrl-Right for an alternative... :plotting:
Thanks very much! Glad you enjoyed it! :D
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:icondragonrichard:
DragonRichard Featured By Owner Sep 13, 2011  Hobbyist Digital Artist
We should team up some time :)
I always love to collaborate with friends in creaive projects ^^
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 13, 2011  Hobbyist Digital Artist
Heh, nice! :aww: Actually, there's also someone else on here who expressed an interest in helping out with some of the designs... I certainly welcome a little help with scenery and level layouts, anyway... :giggle:
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:icondragonrichard:
DragonRichard Featured By Owner Sep 13, 2011  Hobbyist Digital Artist
I could always make some music for your game C:
You will have to describe what style of music though and what format u want it in :p
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 13, 2011  Hobbyist Digital Artist
Heh, could be an interesting proposition! :aww: Best if you drop me a devNote where we can talk private.
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:icontrentvermin:
TrentVermin Featured By Owner Sep 6, 2011  Hobbyist Digital Artist
Very nice! Great character animations. :) Only critique is the camera, it seems to me a little bit... Free. It feels like it should be more centered.
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 6, 2011  Hobbyist Digital Artist
Thanks very much! :)
Well, I figured that there should be a certain freedom-of-movement so that the player can see where Darien is facing. It is a platform-game. ;)
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:icontrentvermin:
TrentVermin Featured By Owner Sep 6, 2011  Hobbyist Digital Artist
The direction Darien is facing doesn't seem that important since it just resets every time you press a directional key, I find most people don't pay much attention to it. Even more so since Darien's weapon doesn't rely on player direction when thrown. Whereas a side scrolling shooter fires shots based on player direction.

I just think the camera moves a bit to much for the kind of erratic platform hopping that's present in most side-scrollers.

But, hey, its your game. :) This was just my two cents.
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 8, 2011  Hobbyist Digital Artist
Well, I'll have to give some thought to it... maybe even have the camera determine its position between Darien and cursor...? :shrug: :XD:
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:iconxxtoryxx:
XxToryxX Featured By Owner Sep 5, 2011
I love this so far! I'd totally play this on a fuller-scale! :)
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 6, 2011  Hobbyist Digital Artist
Thanks very much! :D
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:iconmuddy-the-fox:
Muddy-The-Fox Featured By Owner Sep 3, 2011
Wow thats amazing!!
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 4, 2011  Hobbyist Digital Artist
Thanks very much! :)
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:icontomthefox:
TomTheFox Featured By Owner Sep 1, 2011
Also I know it's not realistic but in a lot of 2D side scrollers like Rayman you can change direction mid-jump whereas here Darien can only jump one way, maybe if he could change direction it'd be better for reaching harder platforms.
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 1, 2011  Hobbyist Digital Artist
I have tried to make it possible to change direction in mid-air, but the way it stands at the moment, acceleration is slower when in the air - and Darien's speed is an accelerating value, rather than just sudden... maybe it could be fixed somehow, though. :plotting:
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:icontomthefox:
TomTheFox Featured By Owner Sep 1, 2011
Wow this is really coming along! :D :la: Awesome job so far!!! My only suggestion is I find the controls a little awkward- is it possible to put the directions as the arrow keys instead of letters? I think jump as space bar is good and the click for the dart is good. Maybe crawl could be down arrow and a direction? Just suggestions ;) This is so cool so far, keep it up! :D
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 1, 2011  Hobbyist Digital Artist
Thanks very much, Tom! :aww:
I wasn't really sure what to do for the controls - the right hand has to be free to click the mouse, so... it just seemed the WASD keys was a logical choice for moving around, since that left the spacebar in easy reach of the thumb... :shrug:
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:iconjublenarris:
Jublenarris Featured By Owner Aug 31, 2011  Student Digital Artist
Great test! =D Though honestly, I've tried to get to the high platforms, but fail :XD:
This is a grat animation, though! Someday you must do animations for games and such =D :#1:
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 1, 2011  Hobbyist Digital Artist
Thanks very much, Jube! ;)

Hmmm, is it the running and jumping you have trouble with - or using the rope-dart as a grapnel? As I've tried to explain with the onscreen text, you have to work with the swing... works best if you press A/left when swinging left, and D/right when swinging right - this should make the swing stronger, and, with good timing, make it possible to leap sideways for the distant ledge.
This may become a staple obstacle in Darien's adventures... :XD:
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:iconarticunotamer:
articunotamer Featured By Owner Aug 31, 2011  Hobbyist Digital Artist
Well Done! :D Good luck with your future gaming endeavors there. Also, it's nice to see Darien the Dart's weapon in action again.
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:icondcleadboot:
DCLeadboot Featured By Owner Sep 1, 2011  Hobbyist Digital Artist
Thanks very much! :D
Hopefully, something good will come of this!
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:iconashbasher22:
ashbasher22 Featured By Owner Aug 31, 2011  Hobbyist Traditional Artist
HAHAHA!!! Great game!!! I enjoyed it Extremly much!!!! :D
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:icondcleadboot:
DCLeadboot Featured By Owner Aug 31, 2011  Hobbyist Digital Artist
Thanks very much! :XD: If you like this, you should enjoy the full version... if/when I eventually complete this unfinished symphony! ^^;
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:iconashbasher22:
ashbasher22 Featured By Owner Aug 31, 2011  Hobbyist Traditional Artist
Oh I will!!! X3
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:iconcharliethehedgehog:
CharlieTheHedgehog Featured By Owner Aug 31, 2011
Nice job! ^w^
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:icondcleadboot:
DCLeadboot Featured By Owner Aug 31, 2011  Hobbyist Digital Artist
Thanks! :D
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:iconcharliethehedgehog:
CharlieTheHedgehog Featured By Owner Aug 31, 2011
Say, did you get that prob fixed? You know, the thing with youtube videos or whatever?

Or am I thinking someone else? :S
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:icondcleadboot:
DCLeadboot Featured By Owner Aug 31, 2011  Hobbyist Digital Artist
I had no trouble with uploading to YouTube, as far as I remember... not since I mastered it (when I first started there) anyway...
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:iconcharliethehedgehog:
CharlieTheHedgehog Featured By Owner Aug 31, 2011
Oh.....So I was thinking of someone else then. ^^;

Well, in that case: Here's a funny video you just -MIGHT- enjoy! ^w^ [link]
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